THE DEFINITIVE VERSION™ OF
On top of its genre defining run and gun gameplay Metal Slug set the bar for pixel art as well. Huge bosses, multiple weapons, unique vehicles, and unending explosions keep the experience engaging and diverse. Even more fun with a friend. Don't miss it!
RELEASES
ARCADE - 1999
PROS: | - Lag free
- Pixel perfect
- No missing frames |
CONS: | - Slowdown when large or lots objects are on screen |
NOTES: | - Blood censorship can be toggled |
PLAYSTATION - 2001
PROS: | - Combat school
- Another mission mode
- Art Gallery
- Mission select |
CONS: | - Load times can be annoying
- Missing frames
Slowdown throughout
- Censored blood (white) outside of Japan |
NOTES: | - |
MULTI [ANTHOLOGY] - 2007
PROS: | - |
CONS: | - Noticeable lag
- No combat school
- Slowdown throughout |
NOTES: | - The PSP port, when played through the PSVITA, is supposedly the best way to experience the anthology |
PC [DotEmu VERSION] - 2014
PROS: | - Lowest emulator/port lag
- Level Select
- Online co-op
- Rapid fire
- Credit limit and display options |
CONS: | - Missing art gallery |
NOTES: | - |
MULTI [ACA VERSION] - 2017
PROS: | - TEXT GOES HERE |
CONS: | - TEXT GOES HERE |
NOTES: | - TEXT GOES HERE |
NOTABLE DIFFERENCES
CENSORING
Video compilation of censoring in Metal Slug.
BLOOD CENSORING COMPARED
Censored white blood vs standard red blood effects.
DEFINITIVE VERSION
CLICK HERE REVEAL THE DEFINITIVE VERSION
This was a very difficult choice to make, but Metal Gear Solid Integral for PlayStation 1 is, as of this writing, the Definitive Version of Metal Gear Solid. It stays as true to from as possible while adding bonus options and additional content.
If the Master Collection version of Integral receives an update to it's resolution and framerate preferences it's worth making a case even though it has some minor censorship and audio flaws.
SUPPLEMENTAL
CITATIONS