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video_games:mortal_kombat

DEFINITIVE VERSION: MORTAL KOMBAT


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1993 baby. Mortal Monday. Greatest day of my life at the time. Begged my family for a copy of MK on the Genesis. Had to get straight A's on my report card. Bet those pussies thought I couldn't do it. Then, bang! 4.0 in their fucking faces. They still didn't want to get it for me due to all the media backlash and the MA rating on the cover, but too late bitches. They owed me, and it was time to pay, so pay they did.

RELEASES


ARCADE - 1992


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PROS: Crisp visuals, and responsive controls.
CONS: Not many user options.
NOTES: Version 5.0 is the final arcade version and has many updates and bug fixes that improve the game and make it easier to find reptile.

GENESIS - 1993


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PROS: Well done port with blood and decent visuals.
CONS: Missing frames and lower quality audio.
NOTES: Codes allow for debug menu and blood. (ABACABB/DULLARD)

SNES - 1993


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PROS: lol
CONS: No blood (I thought this was Mortal Kombat)
NOTES: Fatalities and gameplay have been altered to make the release less graphic. Sad. Many such cases.

HANDHELD - 1993


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PROS: Both version are impressive for the time and have decent character models.
CONS: General limitations of handheld at the time such as graphics, audio, and framerate.
NOTES: I think you can play as Goro in the Gameboy version.

DOS/DOS CD - 1993/1996


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PROS: Close to arcade perfect visuals
CONS: Audio isn't quite the same due to sound processing.

SEGA CD - 1994


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PROS:
CONS: Basically a Genesis port. Why though?

PLAYSTATION 2/XBOX - 2004


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PROS: Muddy visuals
CONS:

SONY PSP - 2005


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PROS: Solid visuals and audio
CONS: Small screen

PC - 2006


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PROS:
CONS: This version has been removed from stores.

MULTI [ARCADE KOLLECTION] - 2011


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PROS:
CONS: Based on arcade version 4.0 instead of 5.0

DEFINITIVE VERSION


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The Definitive Version of Mortal Kombat is the original 1992 arcade release. There are so many other releases to acknowledge and appreciate, but overall, the original version is the one that will offer the best way to experience this violent classic. The consoles, of course, were great because you could play the game at home, but there were noticeable differences in all of them that made the experience ultimately less enjoyable, less complete, and less authentic than the original release, whether it was the “toning down” of violence and blood, or changes in music and stages.

CITATIONS

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video_games/mortal_kombat.txt · Last modified: 2023/10/04 23:21 by admin

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